This is a fully-textured and rigged model of the G36C (compact) assault rifle.
I created it for a video game ("Spy Story" - currently in development), but I am happy to share it - for free, with the broader community. By the way, it also exports really well to the Unity game engine as an 'fbx' model file.
Please help me! :) I have the problem that all objects arent showed when I start the GE. When I leave the GE, they are just like Wireframe... (I cant discribe it in english, I am german...) I would be happy if someone would help me. But as far as I can see really nice model!
The files in the folders are broken for me. My computer cannot open them. Keep that in mind.
Yes do get your camera in the arm click the bone the go to the stick man on the line with properties and click x-rays
Hey I need ur help making my zombie survival game, how do I add mouse look script also I need ur help making the game.
hi really nice model i download it and currently using it as a tester if its fine may i use it for the actual game im using ill give you atmost full credit for your work. i will post links to you model and to your profile.
I am currently working on an Fps (Killsh0t) and I was curious if you would mind me using this weapon in the demo and (possibly) the full version of the game.Note:You will receive full credit for this weapon.
when i export it as an FBX for unity, when i import it into unity, it has no texture, and the hands are in a weird position. Can you help me with this?
This is absolutely amazing. The only thing, is the gun is not rigged properly at all (so I fixed that bit), but trying to clamp the gun to any bone in the hands armature is COMPLETELY broken, meaning this is kinda useless for any type of animation within blender (unless I'm doing something very wrong).
The gun always spins off at crazy angles whenever the arm moves.
AMAZING work, my friend. I'm making games using UE4, and I'm using this for an alpha stage. Good specular and ambient occlusion, too.
awesome one