Human head, attempting to be photorealistic.
Without Subsurface Scattering, but using Translucent shader.
Modify and distribute it as you like :)
Download the textures from here: http://www.eibriel.com/publico/blender/HeadTextures.zip
Hey! I'm using your .blend for preview the my final composition for an astronaut suit. Here is the work in progress http://blenderartists.org/forum/showthread.php?327061-EMU-suit-(Astronaut)
do you have a tutorial about hair ? please make a tutorial about hair in your project
[Eyes and Ears from Sintel by Blender Foundation]
You can find more information on the Blenderartist thread: http://blenderartists.org/forum/showthread.php?259709-Cycles-head-Skin-amp-Photons
And on my blog: http://www.eibriel.com/2012/07/03/cycles-head-skin-and-photons/
Regards!