A low-poly cartoon dog, (1726 faces). UV mapped and ik rigged with particle fur. His tongue only has two bones so doesn't really animate well and I didn't have time to include any shape keys, sorry. All the deform bones are on bone layer 2 with all the others on layer 1. There is a simple scene included, with a road texture I made in Gimp. All the textures are included in a seperate texture folder.
I hope you can find a use for him. Constructive criticism is very welcome so please feel free to post comments.