A mid-poly model (5034 polys)
Includes:
Texture (2/3 (The hand texture due CG-Textures license))
Rigging ect.
After Gavons comment on my The First Person Shooter Hands
<blockquote>"this is Awesome, but couldn’t you just make a complete character,place the camra inside the so the camra would see waht the character would see, and position the arms the in same matter?"</blockquote>
I started on working on a full body so here it is, for some reason it looks a bit like Sintel girl (Durian Project) wich I did not copy.
Nice character, i like your other work too, would you be interested in working with a company based dev team? if so you can reply by email: markb@kiainteractive.com
No I don't mind at all, after all I shouldn't post it here if I didn't want people to use it.
Thanks, a really nice model. I have a problem that when i resize it to a proper size for a game engine, the hand deforms and i dont know how to fix that. Any tips on that? thanks.
ПИЗДАТО! *IT'S AWESOME! And free license. You've just saved 2 asses,man. Thank you. Good luck!
The licence mentions to give credit to the author, what name should I mention?
I think it's based on the situation. Like, if you were doing like a YouTube tutorial, i'm pretty sure you would credit him by his username. Otherwise, probably his real name
cool not bad for a first timer well done :)