Girl Character

  • July 27, 2012
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: luis
  • License: CC-0
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HI Blender Heads!

I wanted to create a full CC0 character. This is the initial version. I used a lot of CC0 models from Blendswap, I wanted to thanks them all!

I will have to fix/enhance several pieces, like the face/eyes/hair, and then rig it, but that won't be until several months from now, as I cannot dedicate much time to this.

Please check it, comment it, use and enhance her!




  • boomer profile picture

    Looks nice but why 21mb...yikes.

    Written July 27, 2012
  • luis profile picture

    Yeah, I use a 4k texture!, I will use a 2k I new version!

    I have seen you have great models of your own, could you help me with the head?

    Thanks, LC

    Written July 27, 2012
  • RikSavage profile picture

    I agree that 21 megs is quite large for a simple looking character. More often than not I see blend1 & blend2 included within the zip file. These 1&2 files are unnecessary and should be discarded.

    Edited July 29, 2012
  • RikSavage profile picture

    It looks pretty nice. maybe I can fix the head for you.

    Written July 29, 2012
  • luis profile picture

    Great! The idea is to keep the model CC0, as I want to create absolute free model for the community, if you agree on that, please mail me, for I have been updating the topology and the proportions.

    Thanks, LC

    Edited July 30, 2012
  • shizelkid profile picture

    Looks amazing. You do need a better head... but its amazing even the way it is. here is just a few points that if you improved on it would make it WAY better.

    1. add some redish tent under the eyes. it will make her look more human. i would say looking into texturing a face.
    2. normal map her, have a really nice detailed body that has been subdivided alot. then normal map it so that way if used it a game or so it would look amazing!
    3. well really besides adding female parts... thats it.

    i know its just a free thing but if you want it to be the best do as i said. it will help you in a long run. The normal mapping helps alot. i just did it as a test and it works out nicely. Runs smoothly and it save on resources.

    Written October 28, 2012
  • Makailord profile picture

    That's really a great job!

    Written November 19, 2012
  • Akira_san profile picture

    Its nice, thx.

    Written March 10, 2013
  • musiciansreferencelibrary profile picture

    I like this base mesh, its easily adapted to many different styles of female meshes, This one particularly makes a decent teen mesh. They are hard to find since people are paranoid. But I have 3 kids and if you want o animate a family you need teens too. This helped my project. I may be uploading a teen girl soon if I get my paranoia down to a reasonable level. It's crazy an artist would have to worry about such things.

    Edited November 18, 2013