Made in Blender 2.64 testbuild 2
Welcome to Reaper798's Castle Building pack #1!!
In this, I have provided as many models and
variants of models to create the exterior of a castle.
First, these peices are "snap-ready" meaning,
they can fit together perfectly when using the snap to grid
tool. (hold CTRL Button + click and drag mouse)
Note: They are untextured and have no materials.
These models are very low (game) poly and are
simple to manipulate.
In a short time, I will produce the sequal packs
for building the internal stuctures, such as
the castle itself and the "village" stuctures. As well
as many interior objects, maybe some landscapes and
other objects for scenery.
Enjoy this pack, feedback is greatly appretiated. :)
-GhostFox22 (Reaper798)
I dl these just to look at and get some idea on what I wanted to do with a game project I am planning
Thank you for sharing
Cool, I was just texturing a fortress wall set that I had made. I hadn't tried a building blocks approach before, so I some stupid mistakes on my first couple tries. So far I've got a wall section and a tower for 90 deg bends in the wall. I've definitely got to check out your approach.
This is really cool i'm making a little lowpoly animation series.. And I just needed something like this. many thanks !!!
Very good concept. I'm a user of Blender, and I know how to export/import to the Unity Game Engine. This would be great for use with that game engine. I'd give full credit to you (if I do actually make a game using it - I'm not good with programming in Unity though).
What a great idea! Nice work