Old Car

  • August 15, 2012
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: greyoxide
  • License: CC-BY
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A response to the request by jikz for an old car.

I was not able to keep the model inside the poly budget, without loosing important details. It has about 13k faces pre-subD

Makes use of N-Gons please be sure that you are using a version of Blender with Bmesh


  • Jikz profile picture

    Great!! Thank you its classy!

    Edited August 16, 2012
  • mofx profile picture

    Very nice request response @greyoxide

    Written August 17, 2012
  • PeeDee76 profile picture

    Awesome, fair played to you for doing such a good job for a fellow Blendswapper.

    Written August 17, 2012
  • JoshFaulkner profile picture

    Looks great, Greyoxide! I've been working on a Hoffman steam car myself, and this is a look to shoot for! I noticed that it isn't UV unwrapped or image textured. Do you think you could do up a version that has those features?

    Written August 17, 2012
  • greyoxide profile picture

    @JoshFaulkner Yeah, I was going to unwrap it but I just could not spare any more time on it. It is procedurally textured now. From my perspective this makes it easier to introduce variation to duplicate cars.

    The only thing that is missing is the double strip that travels along the outer edge of the center body.

    I guess if the team is unable to use this in their production I would look at doing the extra work. Let me know.

    Written August 21, 2012
  • JDHaller profile picture

    Very Nice work Thanks for sharing. :)

    Written May 30, 2015