Dim light in a staff-only corridor of an old glory spaceship. Rust and dirt here and there, old style controls and panels.
Grid as a floor and some fog in the distance.
All rendered with cycles and compositing.
Inspired by Andrew Price tutorial.
NOTE: One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.
I love this scene. Could you please identify the texture cgtexture images NOT included in this file?
Sorry for the late reply... the images are: MetalBase0122_M.jpg MetalLeaking0027_M.jpg MetalScratches0022_M.jpg RustLeak0038_90_S.jpg
Thanks for your comment.
This is my very first post. I love the corridor - it would fit in nicely with a space comic I am doing which I hope to selfpublish. I'll be redrawing it oldschool pencil and ink (and leaving out bits I don't need), so what is the proper credit to put down?
That's great! If you just put something like "inspired by ..." with ref to me: Ugo Diana yougol@gmail.com would be great. Pls send me a link to your work once it's done, I'd love to have a look at it.
Of course you can! I'd love to have some screenshots or similar if you do...
I like the corridor. i am making a space game and i want to use some of your models. what kind of credit do i need to put down?
This thing is not rendering even when I decreased it to lowest of 30% of total size. Please HeLp
Thanks, I've used your wonderful model in my rendering: https://www.mecabricks.com/en/models/X8jODopevYJ#V188yb
Create more getting over it depth to make the scene more soulful. I think so.
The cartoons look so cute and adorable. I often draw shapes like that at home. You play with me the battleship game.
Some of the Cookie Clicker 2 challenges can be quite frustrating, especially if you're not a patient person.
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Wow, I like this scene very much! It gives dark and mysterious vibes, which would be perfect for some horror game geometry dash odyssey
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traffic rally This 3D model beautifully captures the eerie atmosphere of an old spaceship corridor. The use of dim lighting, rust details, and fog creates an immersive experience. Great work!
I love it!