• September 05, 2012
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: Daniel74
  • License: CC-0
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A windmill done for a Unity Game.

The windmill is divided into 3 parts to help if it's supposed to be animated.

The textures are CC0. Some of them are found at

A test of the animation is found at

I also tested making a blenderscene with the windmill together with some other buildings I'm working on. It can be found at


  • mramshaw profile picture

    Nice looking windmill, I cannot download it right now as I am over my limit.

    I like your village, a couple of thoughts: windmills are usually off on their own, this way they get more wind plus they were used for milling grain so not usually more than one per village. And then the buildings look very regular, there's a good tut at KatsBits (some old stuff there, but may be useful):

    I'll post again when I've had a better look at it, thanks for uploading it!

    Written September 07, 2012
  • Daniel74 profile picture

    Thanks for the thoughts! I will put the windmill more by itself and only one in the village. I will also take a good look at that tutorial. Will try and age it up a bit :)

    Written September 09, 2012
  • Daniel74 profile picture

    Here's an updated image, but was still done before I replied the above comment.

    Written September 09, 2012
  • ich profile picture

    it`s a fuck windmill

    Edited September 12, 2012
  • Murnis profile picture

    Thank you very much!

    Written December 07, 2014