This is a basic version of the Master Shot Template I'll be using in "Welcome To Vinland". There is a camera parented to an empty with dof and track objects. There is a 3-point lamp setup as well as a volumetric spot. There are two render layers connected to a mix-node which allows toggling between a clean "Base" shot as well as an "Obscurum" shot which uses Defocus, Glare, Lens Distortion, and a vignette texture.
mmm sorry this was intended for animations and such using Blender's internal render engine.
Greatly appreciate this setup, hopefully I will learn how to do these myself..thanks again
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