SD60M locomotive model, hi-poly, no textures, no materials, no UV's.
Just a model. Rendered with cycles.
Enjoy.
Well, that image is 800 x 400 px, the render took almost one minute, rendered with cycles and GPU (nvdia GT555M). The settings are the deafult, but everything is in the file, settings, lights, meshes, etc. If you open the file and press F12 you'll get the same image, obviously you must opened in a blender edition with cycles.
Great work! Thanks!
Only thing I would say is to please in future label the objects something meaningful to as what they are or function not simply curve, curve, curve, curve, plane, plane, plane, cylinder, cylinder and so on and so on. Probably applies to most people though.
But as I said, it looks lovely, can not wait to texture and play with it for my kiddies.
My eyes always get drawn to such an amount of detail. And the modelling is very efficient. My rendertime is 24 sec, with 256x256 tiles with GTX 560 on win7.
I Think it would work as an EMD F59PH if anyone needs a model of one but it animates great!
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Hi. How long it takes do Render? If you could tell your settings. Tnx