Very Low Poly Human Basemesh

  • October 02, 2012
  • 21,130 Downloads
  • 47 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: tweedie
  • License: CC-BY
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Description:

A low-poly (562 verts) humanoid basemesh. It was made to help a friend out who was just starting with Blender to get into animation. Should be useful for sculpting, making a character or for any animation practice!

Comments:

  • gregzaal profile picture
    gregzaal

    For rigging purposes its a very very bad idea to have the hands rotated like that

    Edited October 02, 2012
  • tweedie profile picture
    tweedie

    Would you suggest it is better to have them hang straight down by the sides then, or up in the 'T' shape?

    Edited October 02, 2012
  • tweedie profile picture
    tweedie

    Updated the blend so that they aren't twisted and simply hang :)

    Edited October 02, 2012
  • JMaines profile picture
    JMaines

    Everything looks to be in order except the arms and heads. You should work on the arm shape a little more, and the hands should be less detailed considering it is supposed to be very low poly. I think the thumb could also use an extra joint, though. Another method which I use often is to make the hands simple boxes for fists and never rig the fingers.

    Written October 05, 2012
  • tweedie profile picture
    tweedie

    Thank you for the suggestions! Yes, I completely agree about the arms, they're a bit too straight, and probably do need some more shape. However the sole reason I made this was for a friend to practice some basic animation, so it wasn't at the front of my mind :P And the hands have that many loops because they needed to be able to open and clench, so they needed a couple of extra joints :) however I'd agree that the thumb may need and extra one too. What do you think I should change with the head?

    Written October 05, 2012
  • ebaychatter profile picture
    ebaychatter

    cool, i am practing rigging with your model

    Written November 02, 2012
  • tweedie profile picture
    tweedie

    Cool! Glad to hear it! :D Be sure to post your results! :)

    Written November 02, 2012
  • ebaychatter profile picture
    ebaychatter

    I made him jump. http://commons.wikimedia.org/wiki/File:Jumping_man.gif Thanks for sharing

    Edited November 02, 2012
  • tweedie profile picture
    tweedie

    Very nice! :D If i may critique a little though, try moving his hands down when he is in the air - currently it looks a little like he is lifting himself up between two walls or something :)

    But nice to know you've found a good use for it! :D

    Written November 03, 2012
  • qwerty12345 profile picture
    qwerty12345

    Thanks for the really good model, I will use in my game but I will mention you in the credits. You are a great artist keep it up, sorry my english I am Brazilian and I used Google Translate

    Written November 17, 2012
  • tweedie profile picture
    tweedie

    Thank you very much! I am glad you have found it useful! :D And don't worry - Google Translate seems to have worked! Your english is fine! :)

    Written November 17, 2012
  • tweedie profile picture
    tweedie

    Oh! Once your game is done, please post a video about it here! I would love to see the results :D

    Written November 17, 2012
  • rapdorian profile picture
    rapdorian

    Nice looking forward to where that game goes

    Written January 24, 2013
  • DNP profile picture
    DNP

    Great mesh!

    Written April 17, 2013
  • MTBGameProductions profile picture
    MTBGameProductions

    Awesome! Thanks.

    Written June 02, 2013
  • alvarocaceres profile picture
    alvarocaceres

    I was about to use it in a game where screen is black and only audio is used... can I make a reference to it in a "readme" file or in the "audio credits"? Thanks indeed

    Written September 01, 2013
  • InsaneXade profile picture
    InsaneXade

    Nice looking basic base, I am using it to help me visualize a scene in my book. I matched it up to the low poly horse mesh and turned it into a centaur, because I have one in that scene. You'd be surprised at how well they matched up. I'll be using the unaltered version too for the other statues and a few "ka-girled" versions once I rig and clean him up a bit. (a squished head?) Anyhow, I'll post a link on my deviant art http://insanexade.deviantart.com/

    Written September 05, 2013
  • engine9 profile picture
    engine9

    Thanx!

    Written September 14, 2013
  • s1n86d profile picture
    s1n86d

    Thanks excellent

    Written October 02, 2013
  • cOrRoSiVe profile picture
    cOrRoSiVe

    im going to use this to help me make my own body in a game thx

    Written October 06, 2013
  • sonoide profile picture
    sonoide

    gracias!

    Written November 20, 2013
  • peterpap1193 profile picture
    peterpap1193

    Thanks for the model :) I'm going to practice animation in blender and later implementing it to unity3D.

    Written April 10, 2014
  • leoCarisma profile picture
    leoCarisma

    thanks your model...

    Written April 17, 2014
  • tweedie profile picture
    tweedie

    Sorry I haven't been replying guys! I've been inactive for a while, but thanks for all the kind comments! :) Feel free to use it in whatever you want providing you give me some credit somewhere. I'll try and upload some more stuff soon!

    Edited May 12, 2014
  • TyroSmith profile picture
    TyroSmith

    Awesome! Can I use this in a game?

    Written August 18, 2014
  • TheMiniMiner profile picture
    TheMiniMiner

    Awesome model dude this will be great for my remake of Assassin's Creed (my remake is not public just for me) Just saying any way thanks.

    Written November 09, 2014
  • JChaseFilms profile picture
    JChaseFilms

    Great model! I am working on a CG suit-pants piece of armor to overlay onto real footage, and needed a human model to shape the pants from, thanks for the quick guide!!

    Written November 26, 2014
  • tag123 profile picture
    tag123

    really awsm ...!!!

    Written December 11, 2014
  • InNoctem profile picture
    InNoctem

    Awesome model

    Written February 17, 2015
  • tomacpace profile picture
    tomacpace

    Thanks, using this as-is with ultra basic texture in a @torontogamejam (twitter), this weekend.

    Written May 02, 2015
  • dreamer9blendswap profile picture
    dreamer9blendswap

    awesome! I'm using it for some size reference work I'm doing. Works great! Thanks!!

    Written August 14, 2015
  • NetYarozeDeveloper profile picture
    NetYarozeDeveloper

    I will be using this model as a base for many different characters in the WIP demo of "Net Yaroze: City Vigilante". The game is expected to have PS1/PS2 graphics, so this'll do.

    Written July 17, 2016
  • CLAROMACHOCO profile picture
    CLAROMACHOCO

    HAHAHA SO CUTE SO COOL MY G, I WISH YOU CAN DO MOE OF THIS

    Written August 01, 2016
  • AliceMae profile picture
    AliceMae

    Going to fix this up a bit thanks

    Will give credit

    Written August 05, 2016
  • hundreds profile picture
    hundreds

    Hi i used your character in my portfolio, i linked the Blendswap page and credited you. Is it ok if i keep it or do i have to take it down?

    https://sites.google.com/view/portfolio4/renders

    Written March 15, 2017
  • marthana80 profile picture
    marthana80

    thanksss

    Written March 18, 2017
  • Grostic403 profile picture
    Grostic403

    nope thisll work. Im trying to make some Halo like armour for a game and a i need a person i can't shape the armour around. thanks

    Written April 26, 2017
  • Sam54123 profile picture
    Sam54123

    How am I supposed to give credit for animation practice?

    Written June 20, 2017
  • tescomakesmewet profile picture
    tescomakesmewet

    can you please add a texture map so its mapped out already so you have like the head the torso, legs etc

    Written August 21, 2017
  • EthusAnimations profile picture
    EthusAnimations

    Tweedie. I want to use your mesh in an animation. The animation would give you credit for your model and I would not be making any money off of it. The animation is a fan animation for a game called "A dark room" I thought it would be a fun way of saying "thank you for the game" Is this ok with you?

    Written August 24, 2017
  • endlessfun2 profile picture
    endlessfun2

    Is this rigged?

    Written September 11, 2017
  • epicwill98 profile picture
    epicwill98

    thanks

    Written October 01, 2017
  • ToyoEmpire profile picture
    ToyoEmpire

    hey great low poly human !, i want to add your modeling as my main character base for game, i will credits you in my game, thanks for the model

    Written November 19, 2017
  • XenoGuy12O profile picture
    XenoGuy12O

    Nice! I'm new to this and just joined Blend Swap. I'll be sure to credit you :)

    Written March 12, 2018
  • vietphan90 profile picture
    vietphan90

    thanks!

    Written May 08, 2018
  • Panda120 profile picture
    Panda120

    Thanks for the model man! I'm using it to storyboard somethings, having a model like that is pretty useful!

    Written June 11, 2018
  • jilllin profile picture
    jilllin

    good

    Written June 20, 2018
  • Altair3zio profile picture
    Altair3zio

    Nice, that's so awesome

    Written July 04, 2018
  • metridia profile picture
    metridia

    Thank you so much for this model! It's perfect for some architectural plans I'm designing.

    Written December 07, 2018
  • SrDoggo profile picture
    SrDoggo

    Hey this is amazing do you mind if i subdivide it and then use it for animation? I WILL CREDIT YOU

    But Thanks a million ;)

    Written July 06, 2019
  • viscuso.orazio profile picture
    viscuso.orazio

    Grazie per il modello che userò per imparare a riggare.

    Written June 26, 2020
  • Mikmogus profile picture
    Mikmogus

    Idk if you still check in here but thank you for making this available. I used your model in a project of mine to show scale: https://www.deviantart.com/mikmogus/art/Il-Duce-Italian-super-heavy-tank-1-0-856612267

    I credited and linked back to you. Much appreciated.

    Written September 30, 2020
  • spidee profile picture
    spidee

    thanks..man

    Written January 10, 2021
  • cobybrian profile picture
    cobybrian

    This low-poly humanoid basemesh with just 562 vertices is a fantastic resource for anyone diving into Blender or seeking to hone their animation skills. Its simplicity and minimalistic design make it ideal for beginners to grasp the fundamentals of character modeling and animation. Whether you're looking to sculpt, create unique characters, or practice animation techniques, this basemesh provides an excellent starting point. Don't forget to check out the download PC version to kickstart your creative journey!

    Written September 23, 2023
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