A low poly gladius I made in about 1 hour just to hopefully improve my workrate in the program a little with using less polys and better topology or whatever. There is a little texture tearing at the hilt of the blade because I got lazy making the top faces. 1710 vertices, 1428 faces, 1024x1024 textures. It has 4 different textures
EXCELLENT MODEL FOR GAME DEVELOPMENT OR JUST A BIT OF FUN THANKYOU FOR THIS WONDERFULL CONTRIBUTION