This Weapon designs are loosely based on very early Conceptarts for Team Fortress 2
In the *.blend file are the 4 textured lowpoly meshes I created. I always wanted to test them in-game but I don't know how to compile the weapons for Team Fortress 2 or the Steam Workshop. Now I want to share them with you, so maybe you can use them in in Team Fortress 2 or even better, your own Game!
Have fun with it!
Thank you for your information! Too bad, i didnt know. I tried to export as *.smd and Compile 3lods with the sdk like I read ob the steam Workshop wiki. Is it possible without this compiling stuff?
If you export your meshes as *.obj's then you should be able to set the models up for TF2, you just need source SDK. http://www.teamfortress.com/workshop/ should answer any other questions you have.