Character base mesh done with skin modifier. Great for sculpting (you may need to apply the modifiers and remesh).
Notes: Mesh is over 6 feet tall. Attached file has no material nor texture.
Good job, is there a way to convert it to quads/tris for uv mapping?
Apply the modifier from top to bottom, then add remesh modifier to even out the topology and apply it again. A retopo is needed later.
Absolutely loving this content! It's refreshing to see such creativity showcased here. The way you dive into the details really makes a difference. If anyone's looking for inspiration, take notes from this fantastic work! The passion behind it is evident. I’m curious about the process behind creating such engaging material—perhaps sharing more about it could resonate with others as well. Looking forward to seeing what’s next! Keep up the great work! If you want to connect further, feel free to check out this amazing 먹튀검증 community, or maybe join a discussion on 먹튀검증 related topics! Don't forget to tag along for updates, as I'm sure there’s a lot more to explore in this space! Love seeing the hashtag 먹튀검증 trend! By the way, did anyone else notice the 먹튀검증 detail that made a significant impact? Let’s keep the conversation going!
What an inspiring post! I really appreciate the insights shared here. It’s amazing how much we can learn from each other. I think 꽁머니 홍보 collaboration is key in our journey. It’s always beneficial to 꽁머니 홍보 explore new perspectives and ideas. I find that engaging with different communities can 꽁머니 홍보 broaden our horizons in unexpected ways. Plus, it’s important to 꽁머니 홍보 celebrate our achievements, no matter how small. I’m excited to see where this conversation leads us and how we can 꽁머니 홍보 support each other moving forward. Let’s continue to build 꽁머니 홍보 connections and share valuable resources! Would love to hear more thoughts on this! 꽁머니 홍보 Keep up the great work!
very nice cool waw waw waw