Lowpoly classic baroque table with no units, UW, proper materials or scene setup. Model is based on Jumbo Collection's catalog photoe (Hermes Regency collection) Modelling took for about 2 month, and were made for testing Gstretch tool abilities of LoopTools plugin. 2x subdivision result on preview. BA tread: Blender Baroque (organic modeling and retopology)
I really enjoyed your project, I love this kind of furniture, but here everything squared opened, you probably did not attach a file with uvmap relief, which is used in sculpture mode, do you not forget to attach these files? Hugs and congratulations for the great work.
98% of this model were modelled, not sculptured. That was made to test Gstretch tool's abilities - that tool was proposed and donated by me (for organic modelling) to Bartius Crouch, who started it's development and included it in his LoopTools. What is uvmap relief file? I were sculpting rather often before, and I may to not understand this termin because of my bad eng.
Link to LoopTools+Gstretch tread http://blenderartists.org/forum/showthread.php?148728-LoopTools-new-version-July-18/page24 Video about LoopTools http://vimeo.com/45984857
An awesome tip! Thank you, Gregzaal!
http://adaptivesamples.com/2013/08/07/commonly-ignored-feature-6-dirty-vertex-colours/
Well, thank you all for your feedback. I forgot to mention that this model is smoothed 2 times on rendered picture. Sorry) It is rather heavy when smoothed, so I left it with no modificators applied.
Btw, as different videos shows, model like this could be done in 4-5 hours in an unhurried manner, but it's workflow requires experience.
Thank you! I've mentioned some lack of baroque tables on blenderswap, and, actually, most of furniture here are easier to model than to register and download. I think my model could be better, with UV, textures and materials, but as far as I made it for test, I found it good enough =) I've asked Bartius to write another tool, more simple than Gstretch, and mostly for retopology, so I think that my next model, that I will do during testprocess, will be more complicated.
Kudos to you for making it C00, and this is a fantastic model. More baroque please!
Thank you! Thanks a lot! I've gone to Autocad+Blender (after 10 years of 3dsmax), because I loved it's organic modelling flexibility, UI system and wide range of modelling plugins. Now I supporting blender's development (blender foundation, Nicholas Bishop, and, especially, Bartius Crouch), and researching workflow to produce things like this more fast and easy.
Beautiful model. But is the table supposed to stand on only two legs? (Not that it can't be fixed with the mirror modifier).
Originally this table have 4 legs for every of four parts, that forms one quadrant table, that stayes separate from wall.
There are some Oscurart's timelapses about baroque in Blender (but they are too fast) Here is a nice Russian tutorial, on my native language, that describes technique in pictures very well http://mymodo.ru/lesson/modelirovanie-klassicheskoi-mebeli-stolik-v-stile-barokko But anyway I trying to find my way about this... http://www.youtube.com/watch?feature=player_embedded&v=7TOcV6kideQ
New model is over here http://www.blendswap.com/blends/furniture/baroque-mirror-table/?success=2
I've tried to explain most useful basics at blenderartist link (in description)
It's a beauty table. I'm need it for my works. Thanks you so much. Great model!
Very nicely done.. I would like to ask permission to use the legs of this table for a cultural project, I will give you full credit of course.
Wow, that's impressive modelling. I can't understand how it is low-poly...but it looks beautiful.