Shotgun 2 untextured

  • November 19, 2012
  • 1 Like
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: minotauro501
  • License: CC-BY
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This is a shotgun model based off the benelli M4 (I guess it IS the M1014). 3572 quads/faces. 5774 vertices. Edge split modifiers on nearly everything, subdivision 1 modifier on the pistol grip which added 1k faces. The subdivide modifier isn't applied so you can remove it if you wish. Unrigged, untextured.

If you are going to texture it, can you send it to me so I can see it please?


  • chief001 profile picture

    hey how did you make the gun edges round? i can't figure that out

    Edited November 19, 2012
  • minotauro501 profile picture

    What do you mean by gun edges? like how the stock is rounded rather than square-ish?

    Edited November 19, 2012
  • BlenderBoy55 profile picture

    Really Nice work!

    Written February 09, 2013