A Character that i did for anatomy practice, but i got carried away :D ,all materials, rigged and ready for animation.
body face = 2596
clothing = 8774
weapon = 1294
100% mesh, no cloth simulations.
Thanks you, I'd like to see the game when its done :) , and I'll be uploading more soon.
I added you in the credits, if you make more models like this one ( or even architectures wich I could insert ) then please let me know. This game is for my graduation project and it needs to be finished in 5-6 months so I'm in no hurry.
okay, I've got some buildings lying around that I could upload :)
thanks, here's a screenshot of the game after 4 day development :D , tho the toon shader on gigaz doesnt look quite as good as imagined, might change it later.
forgot to put link http://pokit.org/get/img/f30b2ff68a43c358d23b4cd47e8d948d.jpg
Thats very Epic man, I can't wait to see the final output. and I hope my newer models will be help to your project. :)
thanks, it's soon going to be barely playable so if you want i you can try it as im uploading already to try the multiplayer with my friends. Here's another screenshot. the game is making progress but I have no story yet -.- http://pokit.org/get/img/dc412989d14e5de85534899936c2b3da.jpg
That sound like its going to be difficult, hope you get a story made so you can publish :)
this cartonnish look is exactly what i needed for a drawining base, thanks a lot!
Hey,
I like that model and inserted it in my game :)
If you have some more like that (and in T position rigged) then please let me know