Model based on the old city hall building site.
Later I would edit texture.
It's a great model. I'm using it in my game as a school. I just couldn't unwrap it in Blender's UV editor to apply texture to its walls. It's like the file has a problem or a setting preventing me from doing it. I just don't know what to do. Could anybody help me?
I was able to open the file and unwrap with no problems. However, If I go into edit mode and select the mesh then try to unwrap it, nothing appears to happen. But, when I add, or create, a new image inside the UV image editor, and then try to unwrap it, I have success. I created a new color grid image and then very poorly unwrapped things onto that image and rendered it out. Here is my result:
http://s1067.photobucket.com/user/SonnySee/media/buildingunwrapped_zps5116e1c5.png.html
Very nice base model!