A high res textured Rainbow Trout. Add your own bump/normal maps and rig. Texture is public domain.
Thanks. Very good point about screen shot. It would have made for a cleaner image.
btw: I got a bit lazy and forgot to merge some of the verts along the top and bottom edges. So a bit of clean up wouldn't hurt.
Good job! Few criticisms, though: 1. It looks like you permanently subdivided the mesh. This is something you'd want to avoid for future models for two reasons, it gets trickier to edit and if you're using this mesh in complex scenes, it adds necessary load in the viewfinder for something that could easily have been handled in render time with a mutable modifier. 2. The topology of the lower fin, next to the back fin is a bit strange. For a static model, this is absolutely fine. But if you want to rig the fish, it could cause some strange deformations.
But the model is otherwise excellent! I would love a version of this without the finalized subdivide :) Awesome!
This is a Complex fish :D It looks amazing. Nice work But it looks like you pressed print screen :D Just a heads up there is a button in the file menu at the top which saves the rendered image. But the fish Still Looks amazing :D THANKS