This is a Blender version of a pendulum rig supplied by my school for its 3D animators. I don't know if the Maya rig has been posted online, so I just made my own from scratch. This is for anybody who wants to practice simple animation mechanics or need a rig for class, like I did.
Includes bone shapes and applied scales. Scene only includes rig and geometry; it has no camera, lights, or materials/textures.