Sun Lens Flare

  • February 19, 2013
  • 268 Downloads
  • 2 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: JustJimAZ
  • License: CC-0
You must be logged in to download.

Description:

This preset allows you to add semi-realistic len flares to your videos or pictures. It uses a simple node setup that you are free to experiment with. If you do use this preset, credit is appreciated, but not necessary. Have Fun!

Comments:

  • curveddesign profile picture
    curveddesign

    Do you know if this will work with the Blender Cycles Render Engine?

    Written February 20, 2013
  • chillahannes profile picture
    chillahannes

    you have to set the material in emisson in cycles

    Written March 04, 2013
  • JustJimAZ profile picture
    JustJimAZ

    I don't know. I'll try it.

    Written February 21, 2013
  • JustJimAZ profile picture
    JustJimAZ

    It doesn't seem to work. You could modify the cycles lens flare at this link:http://www.blendswap.com/blends/view/27073 If you're interested, I can tell you how my flare works and how to modify the cycles flare. Just reply if you're interested.

    Written February 21, 2013
  • curveddesign profile picture
    curveddesign

    JustJimAZ,

    I'm curious, I love lens flares, how does your flare work? I am learning to use the Blender Compositor, I just went through the Blender Guru tutorial "Introduction to the Compositor" ( http://www.blenderguru.com/videos/introduction-to-the-compositor )

    The Blender Compositor is very familiar to me, it reminds me of Quartz Composer ( http://en.wikipedia.org/wiki/Quartz_Composer ) on the Mac.

    Written February 23, 2013
  • JustJimAZ profile picture
    JustJimAZ

    Hello fellow lens flare lover! if you have downloaded the file then you have read the "how-to-use" instructions. Basically, the empty controller has a track to constraint with the "track to" object being a hidden empty located at the center of the scene. The controller then is parented to a single vertex with a halo material that has "flare" enabled. Also, the controller parents a line which, again, parents the hexagons and other shapes. In order to get the flare to "center" when the controller is moved to the center, I moved the controller back behind the "track to" empty. This was how I originally designed my lens flare. I have thought up a new way but have to work out all of the bugs.

    Written February 23, 2013
  • chillahannes profile picture
    chillahannes

    it´s okay but why do you model it? If you take one vertice and activitate the flare effect in the halo settings you get the and MUCH better.

    Written March 04, 2013
  • JustJimAZ profile picture
    JustJimAZ

    I model it because If you look at a real lens flare generated by the sun, you see a lot of artifacts(Polygons). You don't get that with pure halo/flare material settings. If you don't want the hexagons, simply activate layer 2 and disable layer 1 in the 3D viewport. Then you only have the halo vertex.

    Written March 05, 2013