I know the model is not perfect, but I only made it so I could train my texturing skills :)
Hope you like it.
http://www.youtube.com/watch?v=14zHk2-zMDU&feature=youtu.be
And please leave a comment of what you think :)
/Izuzf
It's a good practice to name your materials and meshes.
The wood texture and metal highlights seem very coarse, but for in-game use are probably fine.
In fact better than fine, these features probably need to be really exagerrated to show up in-game.
For this model I've used photoshop for quick fixes and dont really have the full license. But i'll fix it and use gimp instead later on :)
You gotta make sure you have your normals set to no-color data. My only complaint, otherwise it's beautiful.
I couldn't say anything negative about your model. This practice worked out fine.