Rigid Low poly game 3d character, all texture that created is in the blender texturepaint mode.
actually i did not put some normal map for the texture after i created the model i directly painted paint the texture with the paint mode to add some high lights and shadows color to the body with out using other editing program like photoshop or etc.
great model. textures are good. but you could export the texture to create normal maps. then apply them.
There is only one ass there, and i dont like it. ;D , please correct the word to "assets". The model is quite cool did you a normal map or are the muscle painted on texture?