Desert scene with dried out ground

  • March 12, 2013
  • 1 Like
  • Blender 2.6x
  • Render: Cycles
  • Creator: 3DHaupt
  • License: CC-BY
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A desert scene with dried out ground and some particle grass blades.

<img src="" alt="" width="729" height="364" />

Color map:

<img src="" alt="" width="327" height="327" />

Normal map:

<img src="" alt="" width="325" height="325" />

And this is the Displace map to create the clefts in the ground:

<img src="" alt="" width="330" height="330" />

Here are the Modifier setup for the ground:

<img src="" alt="" width="243" height="435" />

  1. Subsurf Modiefire to subdivide the geometry.

  2. Displace Modiefire to deform the geometry.

  3. Smooth Modiefire for smoothing out the geometry a bit.

Feel free to use my textures for your projects :)


  • Roachman911 profile picture

    Great work. On each modifier you will notice a apply button. This will apply the modifier to your mesh. handy for the mirror modifier.

    Written March 13, 2013