Cycles Mountain Shader Vol. 1

  • December 13, 2014
  • 2,327 Downloads
  • 14 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: CgAlpha
  • License: CC-BY
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Description:

Realistic snowy mountain shader modeled with the displacement modifier and rendered in cycles engine using shader nodes.

Comments:

  • ericblender7 profile picture
    ericblender7

    wow...this is really cool...How did you exactly achieve the snow? Or what shader nodes are for the snow per se? did you do any kinda brush mask? pliz let not my questions bore you...

    Written December 14, 2014
  • CgAlpha profile picture
    CgAlpha

    I used the vector normal node and and used the dot output from it and plugged it into a color ramp node and then I tightened up the white and black values and used that as the factor of a mix shader of the rock and snow.

    Hope this helps.

    Edited December 15, 2014
  • cosme profile picture
    cosme

    sarpado, vos si que la tenes clara!

    Written January 02, 2015
  • BluePrintRandom profile picture
    BluePrintRandom

    I am using this in Wrectified

    :D

    Written January 10, 2015
  • jazart profile picture
    jazart

    thanks

    Written January 22, 2015
  • wout profile picture
    wout

    thanks You !

    Written May 01, 2015
  • noutcheu profile picture
    noutcheu

    it is beuatiful

    Written October 04, 2015
  • CgAlpha profile picture
    CgAlpha

    Thanks :D

    Written October 05, 2015
  • benjhamin profile picture
    benjhamin

    Thank you for sharing this, but the materials dont seem to work in blender 2.75.a

    It opens the mesh but the materials are not applied it seems. Can anyone help?? I am new to this and just experimenting. Thanks!

    Written March 08, 2016