BGE Roller coaster
<img src="http://3dartdh.files.wordpress.com/2013/03/gif_bge-rollercoaster-blender-22.gif?w=400" alt="bge rollercoaster blender 2.66a" width="707" height="424" />
The roller coaster route can easily modified by deformation the curve in Edit Mode.
The wagons of the roller coaster are connected to an Armature , the Armature is moved in the Y direction by an Empty and the bones of the Armature are following the path of the curve.
I set the Inverse Kinematics of the Armature on iTaSC / Simulation, so the roller coaster adapts properly along the route (Object Data / Inverse Kinematics / iTaSC / Simulation)
Here is a short demo video:
[http://youtu.be/NVHYULX-dtI
](http://youtu.be/NVHYULX-dtI)
I also used the setting for animate the train in this video:
I think this is the first real-time roller coaster in Blenders game engine, but I'm not sure.
Have fun with it :)
Roller coaster Controls:
Forward Speed: Right Mouse Button
Reverse Speed: Left Mouse Button
I have not tested it yet but I think the animation can also be rendered
Dude, you're awesome! I've been trying (off and on) for a while trying to get a rollercoaster working in just an animation without screwing up :3
Umm well I am extremely new to blender and I have no idea how to make it move i click the right mouse button and nothing
You have to start the game engine first, then you can control the roller coaster. To start the game engine you need to press the P-key in the 3d-view window.
This looks really neat - I just started using Blender, so I'm not sure this is possible, but I'm downloading this for later use on an animation... Thanks! :)