Crash Bandicoot (respects original) Fan Art

  • April 01, 2013
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: lasshi
  • License: CC-BY
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This is my vision of Crash Bandicoot, based on my childhoods top games, crash bandicoot by NaughtyDog, and sequels up to Crash Bash.

i got questions from deviant supersonicwilliam about using this model on his own renders, so i decided to share this model with community.[


this is my deviant:

if you use it in any way, feel free to drop me a comment there so i can see your awesome art ^^


  • Cube Boy profile picture
    Cube Boy

    Absolutely awesome! I love the original Crash. Might make a small platformer crash bandicoot 2 styled :)

    Written April 01, 2013
  • def4D profile picture

    Excellent, dl'ed to motivate my son on Blender, and it works :) Not mentioned, but it's even rigged.

    Written April 02, 2013
  • maluconoblender profile picture

    Thanks man.This can work in my game.Can i use it ?

    Written August 01, 2013
  • maluconoblender profile picture

    The Rig Dont work

    Written August 05, 2013
  • lasshi profile picture

    hey maluconoblender,

    yes your free to use it as you please. :) about rig,i checked it and it´s broken for some reason by default, you can fix the pose by selecting the armature, going in to pose mode and pressing alt+s alt+g alt+r

    that basicly resets all scale, position and rotation of all bones, should fix it up

    Edited August 08, 2013
  • BrentReel profile picture

    Trying to get the rig to work, but it almost seems locked from any actions, even trying the alt-s r g. Any other ideas? Ill also post if i find another fix =)

    Written August 30, 2013
  • maluconoblender profile picture

    It's not working.He is locked.Please Help Me :'(

    Written December 06, 2013
  • pascalm profile picture

    The rig is not broken or locked, it's just in Rest Position. 1. First go to the timeline and stop the Auto Keyframe recording. 2. Erase All keys in the Dope Sheet 3. Go to Properties Editor > Object Data Tab > Skeleton > and choose Pose position 4. Then immediately press 'A' twice in the 3D viewa then press Alt+S, Alt+G, Alt+R and save the file under a new name.

    Written February 20, 2014
  • ninjaboy1633 profile picture

    this is an awsome model. but im trying to do some animations on him but the rig wont let me move him some how the rig is messed up can you help me :(

    Written March 16, 2014
  • ThePixlDude profile picture

    Dude Can I Use This For A Fan Game.

    Written June 21, 2014
  • HawkBK11 profile picture

    I can import the game to unity because i'm making a crash game (We're you're credited for the model) but there's a missing texture, plz help.

    Written October 10, 2014
  • FM5 profile picture

    this is like as original crash bandicoot!

    Written May 18, 2016
  • CrashBandicootDiscord profile picture

    Can I use your model for a game im making on unity?

    Written June 18, 2017
  • awesomesauce89 profile picture


    Written August 05, 2017