BPY_Simple distributor

  • April 06, 2013
  • 948 Downloads
  • 8 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: 1DInc
  • License: CC-0
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Description:

Simple python objects/verticles distributor

http://www.youtube.com/watch?v=2YtgT3sMrHg

Nice overview by BLENDERSUSHI https://www.youtube.com/watch?v=hnzX6pOkAGw

Comments:

  • nikitron profile picture
    nikitron

    это съедобное?

    Written April 06, 2013
  • 1DInc profile picture
    1DInc

    базовый курс

    Written April 06, 2013
  • FayZee profile picture
    FayZee

    Please could someone explain briefly what this script does?

    Written April 06, 2013
  • casusbeli profile picture
    casusbeli

    It's only experiment. Change object's location by python

    Written April 07, 2013
  • 1DInc profile picture
    1DInc

    It chages selected objects location, or vertices of single selected object by different mathematicall expressions.

    Written April 07, 2013
  • FayZee profile picture
    FayZee

    Okay, so what would I have to do to make it work?

    Written April 07, 2013
  • 1DInc profile picture
    1DInc

    added a videoguide link into description

    Edited April 07, 2013
  • 1DInc profile picture
    1DInc

    You should open file, press "Run script" button in text editor window, then change code, Run script once again, and so one. I think it will be better, if I will put txt files with different presets into zip, and will reupload it.

    p.s. I wrote that code after reading first 7 pages of blender python coding manual in my life.

    Edited April 07, 2013
  • 1DInc profile picture
    1DInc

    I were playing around with different presets, and other guys aked me to upload this file with my presets collection here.

    Written April 07, 2013
  • 1DInc profile picture
    1DInc

    in text editor at 208 line you will see

    X = (sin(tt) * cos(pp)* cos(tt), sin(tt) blah blah...
    

    comment it (by placing # symbol into begining of the line)

    then uncomment some near string, and press "Run Script" to distribute with other formula. Be careful with margins, they are important.

    Edited April 07, 2013
  • vAonom profile picture
    vAonom

    Man... Ive lost myself in this calculation. You've prepared so many presets... why? You should write fairly clean code(and comment) and let the people to do experimenting. Apart from that its impressive. U used one of true powers of Blender.

    Written April 08, 2013
  • 1DInc profile picture
    1DInc

    This is my first python code (moslty I'm autocad user and LISP developer), so I've done as much improvements in structure as I can.

    I hope, that youtube video explains a lot =)

    Edited April 12, 2013
  • blessedbe1984 profile picture
    blessedbe1984

    This could be very addictive. You got mad skills.

    Written April 16, 2013
  • blenderer2012 profile picture
    blenderer2012

    Can you make those functions work in the game engine ? Like a city generator or something

    Written May 01, 2013
  • 1DInc profile picture
    1DInc

    Definitely no =) I wrote this after reading first 7 pages of my first python guide ever, so I can read/write basic code only =)

    Written May 07, 2013
  • 1DInc profile picture
    1DInc

    Awesome script, that allows to build edges on verticles and faces on edges in selection order: http://blenderartists.org/forum/showthread.php?316118-Selected-Vertices-to-Edges

    Written November 21, 2013
  • rameshrj profile picture
    rameshrj

    woooww....cool

    Written December 29, 2013
  • 1DInc profile picture
    1DInc

    thanks =)

    Written January 05, 2014
  • saded profile picture
    saded

    I HAVE PROBLEM TO DOWNLOAD THIS FILE PLEASE HELP ME

    Written September 26, 2015