Here is another futuristic vehicle from our game project the model was created by Timo.k. Luis,w and me.
<img class="attachment-917x917" src="http://3dartdh.files.wordpress.com/2013/04/freigther.gif?w=320" alt="Freigther" width="671" height="503" />
<img src="http://3dartdh.files.wordpress.com/2013/04/freigther-by-dennish2010-created-with-blender_1-kopie.jpg?w=917" alt="" width="673" height="530" />
<img src="http://3dartdh.files.wordpress.com/2013/04/freigther-by-dennish2010-created-with-blender_3-kopie.jpg?w=917" alt="" width="672" height="458" />
<img src="http://3dartdh.files.wordpress.com/2013/04/freigther-by-dennish2010-created-with-blender_5-kopie.jpg?w=917" alt="" width="669" height="479" />
<img src="http://3dartdh.files.wordpress.com/2013/04/freigther-by-dennish2010-created-with-blender_8.jpg?w=917" alt="" width="668" height="414" />
<img src="http://3dartdh.files.wordpress.com/2013/04/freighter_finalrender_by_dennish2010-_2.jpg?w=917" alt="" width="668" height="390" />
Test videos:
-Freighter Work in Progress (all textures are baked )
-Recording my cycles render preview window
-Station work in process (Panthera Game Project) Blender 2.61
Mainly i used Blenders texturepaint and baking functions, would say about 95%, the rest is a bit of postprocessing with PS.
Woah thank you for this