Man

  • April 17, 2013
  • 9,125 Downloads
  • 34 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: mattmerk
  • License: CC-BY-SA
You must be logged in to download.

Description:

A simple human man form, built to the general proportions as illustrated in Stan Lee's, HOW TO DRAW COMICS THE MARVEL WAY. I use this model mainly for laying out storyboards, but it could be used as the basis for a sculpting project or for rigging tutorials.

Comments:

  • CerFriBar profile picture
    CerFriBar

    Overall a good clean topology on the whole body. There is only a minor error on the backside of the neck. Enable clipping on the mirror modifier and then move the edge shown on the screenshot to the x axis to fix that. http://img90.imageshack.us/img90/2258/fixeds.jpg

    Edited April 18, 2013
  • mattmerk profile picture
    mattmerk

    Ah, thanks for pointing that out. I'll fix it before I rig it. I'm not totally happy with the hands either. The fingers are a bit thick. This is my first Blender model ever and I am still getting used to the modeling tools. I appreciate the feedback. I'll be putting up a similar woman form in a few days and will incorporate your fix, CerFriBar. Thanks.

    Written April 18, 2013
  • nbtheawesome profile picture
    nbtheawesome

    No way. This is such a good Model!

    Written July 30, 2013
  • Benigmo1226 profile picture
    Benigmo1226

    My fingers are about that thick xD

    Written December 31, 2016
  • mattmerk profile picture
    mattmerk

    A little follow up: I just moved the offending vertex to zero on the X axis which fixes the problem. Now, does anybody know if I can replace the blend file after a make revisions, or should I just upload a new version?

    Edited April 18, 2013
  • oldtimer profile picture
    oldtimer

    Of course you can. Just go to "My Blends", select the blend you want to modify, -> "Manage Files" and there you'll see. Good luck. By the way, your model is very nice.

    Edited April 18, 2013
  • sid_ninja profile picture
    sid_ninja

    This looks like its going to be amazing for rigging and jst laying out scenes and stuff.... Gonna download once computer is fixed. THANKS DUDE

    Written April 21, 2013
  • ladanski profile picture
    ladanski

    Nice model. Now, all I have to do is add a face.

    Written April 22, 2013
  • Bitterulf profile picture
    Bitterulf

    Very nice and clean. Thanks for sharing.

    Written May 03, 2013
  • Yondr profile picture
    Yondr

    Thanks for sharing! Exactly what i needed, a right clean base man model.

    Written May 20, 2013
  • Yungin2blessed profile picture
    Yungin2blessed

    Thanks saved me alot of frustration

    Edited May 26, 2013
  • Eandem profile picture
    Eandem

    I'm glad I'm not the only one here who despises modeling

    Written December 24, 2017
  • sonoide profile picture
    sonoide

    gracias!

    Written May 28, 2013
  • Skiznm profile picture
    Skiznm

    Thx amazing mesh to study, for beginner like me.

    Written August 01, 2013
  • Bloomer profile picture
    Bloomer

    Its a great base mesh thank u.

    Written October 14, 2014
  • Noah492 profile picture
    Noah492

    Very nicely done! Appreciate it my friend!

    Written May 23, 2015
  • turboyoyo profile picture
    turboyoyo

    Great work

    Written May 04, 2016
  • BluePrintRandom profile picture
    BluePrintRandom

    https://blenderartists.org/forum/showthread.php?405447-Downloading-and-rigging-a-actor-from-blendswap&p=3090953#post3090953

    I rigged this and then got it in the game engine - then made it have accurate armature physics....

    Written August 24, 2016
  • vuthanhcong profile picture
    vuthanhcong

    good job

    Written January 21, 2018
  • Syimir01 profile picture
    Syimir01

    Amazing!

    Written May 14, 2018
  • vhcros profile picture
    vhcros

    Is cool for start scupting. Amazing.

    Written November 13, 2018
  • TonyTheBoss profile picture
    TonyTheBoss

    Its a good model but little bit small right? But its not problem gj

    Written May 20, 2020