This is a collection of buildings used for the short animation "Lotto Redshift" in April 2013:
http://www.youtube.com/watch?v=fEuuZ3W2ZfQ
The file is setup so that each building is an individual group; A city can be built up by adding group instances with manual placement, or with a particle system on a plane. The file is also setup for freestyle rendering, although only edge-rendering was used in the final animation.
Moo-Ack!
~Patrick W. Crawford
Thanks, and I'm glad you liked it! It was my first proper try at a more stylistic animation so I was very conscious of the balance of details. I'm still a little sad I couldn't get freestyle to work, the wavering lines add a lot of character to such animations, but oh well :)
Did you go to http://www.graphicall.org to get a Blender/Freestyle combined application? I picked one appropriate to my Linux distro and it worked perfectly.
I got some nice results with it, but then I found some good node setups here on Blend Swap, which I've been using in preference.
Yes, I've tried different graphical builds, even the new trunk release, and even on another person's computer. You are right though, you can accomplish some pretty cool things with node setups, though you can't quite accomplish "sketched" edges
OK. So in what way could you not get Freestyle to work the way you wanted?
Oh, it kept crashing when I was rendering animations XD I'm still not quite sure why, I've had some issues in general since 2.66 really (I ultimately rendered with 2.65), but hopefully it doesn't happen in the future. I guess things just tend to go south when you only give yourself to work on a project!
Oh, sorry, can't help you. I've only been rendering still images with Freestyle, not animations.
Dude... i just saw that movie in a BlenderGuru Contest Entry!
Thanks for sharing!!
Best regards.
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Haha! The punch line and the figure's expression and drooping shoulders at the end :-)
I love the cartoony style of this series of renders, and the models are just right for this style. Simplicity like that is hard to achieve and still keep the aesthetics and believability. Well done. Your video holds the interest, and I like the rigging of the figures and spaceship launches/landings.
I especially like these buildings.