CGInclusion with proper shadows in Blender Cycles

  • May 14, 2013
  • 1 Like
  • Blender 2.6x
  • Render: Cycles
  • Creator: davidstrebel
  • License: CC-BY
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Hello my friend,

this is an example file for integrating cg into real footage. This file showcase image based lighting (IBL) for an exterior scene. To get proper shadows in Blender Cycles there are some render layers needed for subtractive compositing. The backplate and the spherical panorama are free to use with attribution CC by David Strebel.

There is a tutorial

Happy Blending!__



  • mramshaw profile picture

    Very cool, thank you very much for the great video explaining it all.

    Edited June 11, 2013
  • bazzab222 profile picture

    looks great thankyou was very helpfull...:]]]]

    Edited July 04, 2013
  • boneater profile picture

    Great tutorial, very helpful. Many thanks David!

    Edited October 02, 2013
  • blendedskies profile picture

    Dave- Using this great setup for my files now and BlendedSkies, and just added a file at attributing to you.

    Added another layer so you can use it with a straight HDR and no backplate. Works beautifully!

    Written November 12, 2013
  • getrich0701 profile picture

    Best Video

    Written August 09, 2016