Basketball net and rim

  • May 14, 2013
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: Binston
  • License: CC-BY
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Just the net and rim, you can make your own backboard or bolt it onto whatever. I looked all over the web for a free decent one and couldn't find it so I took a little time to make one. It's acceptable. ALSO FREE! So while it may be rough, it looks great from afar and you can tweak it if you want. I don't think I joined too much and kept all the faces for easier editing. I only made half of one of the bottom loops and used a series of mirror/array modifiers to get the rest of the net. Then it was just a matter of stretching the top row to get the right shape.


  • Atom profile picture

    Nice work! Add a Cloth simulator followed up by a Cast modifier linked to the ball you are using and the net will expand and contract as the ball passes through.

    Edited May 14, 2013
  • Binston profile picture

    Oh man! Thx for the advice. I am new to Blender (been using about 6 months now) and have never even LOOKED at the Cast modifier. After seeing what it does, it helps out a TON with a new project I am looking at doing. It may have saved me hours!

    Written May 15, 2013
  • FASounds profile picture

    when i use it my net disconnects from the rim :(

    Written May 16, 2016
  • Binston profile picture

    Ohhh, been a while since I logged on last. I don't think I have this file anymore. I could re-download it but I think it may be because the rim and net aren't joined? I can't remember off the top of my head, but that may be how i made it. It would probably take a little adjusting to get it to stick correctly. If I get some time I will re-look this one.

    Written March 15, 2017
  • TeddyMartins profile picture


    Written July 05, 2017
  • OhHyuk profile picture

    Nice man,I appreciate u.

    Written October 14, 2017
  • yakayaka profile picture

    What modifications need to be done to make animation like

    Written January 20, 2018