Hi,
This is my first attempt to make a grass patch using Blender 2.63 & Blender's internal render. Texture of the grass blade taken from http://www.blendswap.com/blends/view/40183 - Grass Cycles by einarparker which has cc by 3 license, so please give him credit too. I've changed colour of the texture to make it a bit dark green & also tried to give a reddish colour using Gimp.
Oh by the way i can't model anything & i was fed up by the lack of grass patch to use with Blender's internal render, it's not that good i know that but i think scatter it on a ground with a variation of size & mix up with colours is ok by me.
I hope it'll be helpful to you too. If you use it please let me know, i want to see how it's been used.
Thanks.
Hum...
As soon i saw this, i remember that grass scrambled around some field in a blender game...
But that just me
;-)
thz for sharing
You welcome prof-2004, which game you were referring to!, just curious :)
Hi,
I guess i explained myself wrong, the correct sentence would be:
I easily imagine that grass scrambed around in some game made in blender game engine.
Could you make it as a good bge asset?
Best regard.
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This is just the thing to scatter sporadically along the base of a wall or discarded junk object to show slight neglect.