Orange in Motion

  • June 11, 2013
  • 957 Downloads
  • 2 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: zoofries
  • License: CC-BY
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Description:

Here's a little character I made for practising animation. Let me know what you think of it and how I can improve.

Enjoy,

And thanks!

Comments:

  • FayZee profile picture
    FayZee

    You've captured something really endearing in that pose.

    It speaks of purpose and aspiration.

    And the colours are appealing.

    Written June 13, 2013
  • zoofries profile picture
    zoofries

    Thanks! Glad you like it!

    Written June 16, 2013
  • gdsc0301 profile picture
    gdsc0301

    Thanks I made a 2D game with this Blend. It was Very Good! Congratulations!!

    Edited July 29, 2013
  • zoofries profile picture
    zoofries

    Whoa really?! That's Awesome! :D

    Written August 06, 2013
  • jabobob profile picture
    jabobob

    There is something wrong with the model. Its hard to describe because I dont know anything about rigging, but if you select all of the controls and try moving them the feet go in the opposite direction to the body. So when doing walk cycles if you try to flip a pose for the second contact point everything starts looking odd very quickly.

    Apart from that I really love the design of the model, so appealing!

    Written August 22, 2013
  • zoofries profile picture
    zoofries

    huh, that sounds annoying...it works ok on my end. Do you have that problem if you open it in a fresh blend?

    Written August 22, 2013
  • zoofries profile picture
    zoofries

    Any weird constraints or parent/child relations on the foot bones?

    Written August 22, 2013
  • TDSMAX profile picture
    TDSMAX

    Great dude

    Written January 13, 2014
  • Garun profile picture
    Garun

    Nice but the bones wont move

    Written April 24, 2014