Geometric Culdesac Model
Author: Alex Telford
This is an awesome scene.
It's great to see how all your models fit together after having inspected each set individually.
Those houses definitely do fit together as one cohesive neighbourhood. All those accessories add the vital ingredient to make the difference.
LOL - the police car: is there a story to this?
Woah... Totally gonna use this for a UNITY3D game.
(Don't worry, I'll remember to licence it correctly)
liked the tutorial you put on blender cookie. going to have a go at making my own scene. be nice to see how you made to people as well
This is a beautiful scene but I'm having trouble with the render.... its just looking like a ray trace without any color or the actual scene
I seem to remember there was a video on this scene? I can't find it anymore? Am I going crazy?
awesome job this is some grest Artwork