This was my entry for Sketchfast 5 (72 hours time to create a Pixar-like monster)
Contest: http://blog.sketchfab.com/post/52953410943/sketchfast-5-monsters-university
Here is my Monster, i call it Prof. Dr. Armpit (I'm not really good at naming)[
<img src="http://3dartdh.files.wordpress.com/2013/06/sketchfast5-competition-time-lapse-video.jpg" alt="" width="728" height="706" />](http://blog.sketchfab.com/post/52953410943/sketchfast-5-monsters-university)
It was fun and I improved my sculpting skills at Dynamic Topology Sculpting. Dynamic Topology is awesome to baking textures :)
[
](http://blog.sketchfab.com/post/52953410943/sketchfast-5-monsters-university)Here is a timelapse video from the creation:<br style="color: #404c50;" />http://www.youtube.com/watch?v=_0VEjVDWTM8
[<img src="http://3dartdh.files.wordpress.com/2013/06/col_map.jpg?w=600&h=600" alt="" width="600" height="600" />
](http://blog.sketchfab.com/post/52953410943/sketchfast-5-monsters-university)<img src="http://3dartdh.files.wordpress.com/2013/06/nor_map.jpg?w=600&h=600" alt="" width="600" height="600" />
The eye-texture:
<img src="http://3dartdh.files.wordpress.com/2013/06/prof-dr-armpit-blendswap_4.jpg?w=917" alt="" width="917" height="917" />
After the contest I've improved the rig and for a easy control i added some Custom Bone Shapes.
<img src="http://3dartdh.files.wordpress.com/2013/06/prof-dr-armpit-blendswap_3.jpg?w=660" alt="" width="660" height="660" />
For the facerig i used a lattice in combination with the armature.<img src="http://3dartdh.files.wordpress.com/2013/06/prof-dr-armpit-blendswap_6.jpg?w=739" alt="" width="739" height="658" />
Feel free to use this model for your Projects:)
If someone needs the 4k Textures, I uploaded the textures on my blog:
-http://3dartdh.files.wordpress.com/2013/06/body_n.png?w=4096
-http://3dartdh.files.wordpress.com/2013/06/body_d.jpg?w=4096
<img src="http://3dartdh.files.wordpress.com/2013/06/prof-dr-armpit1.gif?w=512" alt="" width="512" height="512" />
Great work I like this a lot. At the beginning you mess around with sculping a bit did you use referance for this or it just came out the head?:)
Thank you terabit, Yes at 2:01 in the video I finally got the a idea how the basic shape might look like, everything before this time was just failing and testing around XD, I used no reference for, all has arisen in my head. Dynamic Topology Sculpting is very good for geting ideas.
Amazing model Dennis, as usual, thank you so much for sharing it with us.
Very good work, Dennis!