A simple low poly ship. I made it more for the rigging than the modelling aspect. There is no texture although it would be easy to apply one and if you're interested show me how it looks :) The rig is functional althugh not perfect. Any suggestions, are welcome. The animation of the propellers/pistons on the engine is difficult. You must change the number of frames in the action editor the the number of frames in the animation (or depending on how fasst you want them to move.)Then you must keyframe the control bone from the first frame of the animation to the last giving it a y value from 0 to 1. Like I said it's far from perfect but it's all I could think to do. Would love if I could get help on a better way to rig it. I don't care to get any credit for it, but I would love to see anything made with it.
Very cool, Bjorn! I love all 3 of your models so far, and I hope to see more from you in the future! Great work.