Lego Skeleton Fan Art

  • July 01, 2013
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: Speedbird
  • License: CC-BY
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This model I worked on is based on some pictures I found on google for the proportions of the body parts. Just started with a cube, added loop-cuts, extrude and subsurf modifier and so on.

Basically it is only the mesh object added with a basic material similar to plastic for the lego object. I've used the milk preset for the subsurface scattering and giving it some realism with environment lightning and ambient occlusion.

The object is not rigged yet, but maybe in future as I continue learning new skills.

I hope you enjoy it! Feel free to use it in your files, it would be nice to receive some feedback :)

update: texture mapping -> 9 min render time

Disclaimer: LEGO® is a trademark of the LEGO Group of companies which does not sponsor, authorize or endorse this model. This is a purely fan made project and no money is earned with it. Due to the copyright of the lego group, this model may only be used for non-commercial uses. When using this model pls keep in mind the fair play rules of the Lego group:


  • matthewinglis profile picture

    Cool, maybe some more colour next time.

    Written July 02, 2013
  • Speedbird profile picture

    done :)

    Written July 05, 2013
  • rioforce profile picture

    It's great, but the feet are too large, and the materials look like cheap plastic. LEGO is a harder plastic. :)

    Written July 30, 2013
  • Speedbird profile picture

    Thanks for your feedback!! This skeleton belongs to bigfoot on mount Everest! :) I forgot to tell...

    Edited July 30, 2013