A set of several street props, low poly to be used in game engines, in this case they are set up for Torque3D, just if you wonder what the nodes mean in blender. Contains: 1 wooden bridge, 1 street barrier, 1 wood bench, 4 street poles
3x 512x texture in .xcf and also exported to .dds with normal and specular maps.
Actually it is a very simple model, just needed some bridge quick, the key is more low polycount and it shares the same texture with the bench and still can be used as a seamless texture otherwise.
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nice! really coo, bridge!