Materials made for rendering in Cycles. Low-poly modeling, requires subsurf modifier. Most colors are generated as vertex colors, bake to texture if necessary
All my models are CC-0, I appreciate getting credit for my work, but you decide if you want to give credit or not!
:D
Just great!
It was exactly what i needed to make and surprise animation to my 2y son!
Keep up the good work!
I love it! thank you so much for sharing this with everyone, it's a great model.
https://secure.gravatar.com/avatar/5edea3d1f2b164c68d5df09866af4071
SoOOoo cute I had to put it in my basketball app with nice queek sound on it xD Hope you like it:
http://tinyurl.com/hhkk2xh
Even if it looks simple I don't think I could make it that cute. Keep up the good work!
Hey, thanks so much for the model! An anamorphic version was 3D printed and used in a Zach King video here: https://www.youtube.com/watch?v=Ti-G0U4Wnjg
Its a nice model but, leave the Toolbars in the windows if you remove them It makes it much more harder to try to export out the model.
Ok So how do we delete F Curves baked to sound after they been baked? I just want to remove those yellow wavy fcurve lines, plus your model, your tool bar windows were removed, so it took longer to export it from Blender.
Hey! So ive made something with this : https://vimeo.com/350804841
Hi, can you tell me why i cannot export a frame which is transparent ?
Cute. Appreciated.