A velvet cushion with Cycles material ready to use! :) I guess it could be useful to someone. Enjoy!
Cloth simulator and then some adjustments within sculpt mode :) I'm glad you like it!
When I view the mesh in Object mode, there are odd shaped holes, which disappear if the subsurf is applied. I haven't noticed such holes before. Why are they visible? I know it doesn't make any difference to the render but I'm just curious.
I noticed too them in wireframe mode. I don't know why it does like this, but everything seems to be ok so I guess it's just a viewport "issue".
It's always nice to be of some help for this great community :-) Enjoy!
Hey EmpizZ! Sorry for the incredibly late answer, but I always forgot to check my profile on BlendSwap :P the shader used for the cushion is pretty basic...actually t even too basic looking at it after two years: it's a velvet shader in the diffuse and a fabric bw texture in the displacement. This was enough to get that soft fabric feeling.
The crinkles and general shape are so utterly lifelike. Good job. Did you sculpt it?