One of my first successful attempts to model a gun. This is a fully modeled MK16 MOD 0, there is enough detail here where a render will look fine without a subsurface modifier, so long as you arent too close. The model contains two materials, one for the body and the other for the stock and accesories. Each material has diffuse, normal and specular maps; each at 2048x2048. 6315 total faces, this gun could be used in a next gen first person shooter, but it might be too much for anything besides that game related.
I have no affiliation with FN-Hertsal, all logos and trademarks belong to their respective owners.
I may get around to rigging it later. Not to be rude, but if you are incapable of rigging this yourself using simple vertex groups then you probably wont get much use out of it in a project.
the textures are all mine, however the texture has the FN-Hertsal logo on it, so I marked it as fan art.
if there where bones in this i would give thumps up. but now i am just going to leave without that like. add rigged ver and u can have my like