Yet another wood shader, but this comes with a twist: I decided to start a blog, and this shader is the result of my very first tutorial! It's a multi-part tutorial with a lot of explanation of the details. If you'd like to learn about one way to make wood in Cycles, I invite you to check out my blog to make this shader yourself! I welcome any feedback on the tutorial, but please don't clog up blendswap with comments here...send me email via the "sizzler@" link on my website!
If you're not interested in learning then please just download this shader and use it as you wish. Otherwise I look forward to seeing more great wood shaders from the community.
As always, the material ball is from JC Levet (although I modified the scene to remove stuff that is out of camera, removed bubbles in the glass, and the subsurf indicators): http://www.blendswap.com/blends/materials/galvanized-steel-shader/
Thanks, Astro1derboy! Hope you learned something and I'd love to see you create a new shader using my ideas. The beauty of wood is there are so many variations and hundreds of types that you can make!
I get an error when trying to download this blend. Not an error by Blendswap, but by Chrome. It says "84699_Cycles_procedural_Wood_-_Rad_Oak_Tutorial.zip.html Fehler - keine Datei", which would be in English: " [...] Error - no file"
Hi maddes8cht, I just tried to download using Chrome and it works for me. I noticed that my filename is "Blend_84699_ea1ad652.zip" which is different from yours. Maybe something was wrong with Blendswap? Have you tried again?
Someone else told me they had the same issue, so I re-uploaded the blend file. Let me know if it still doesn't work!
Quite a thorough and systematic approach . . . which yields fantastic results. Thanks for sharing (and for the explanations on your blog)!